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Pacific Theater (Battle of Alligator Creek) Memorial Day May 29th at 1800CST


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Pacific Theater USMC WW2 (Battle of Alligator Creek)

This is a public fun operation.  Everyone and anyone is welcome to join us and encouraged.  Leadership is prioritized to 15th members though leadership roles will be available 3 days prior to anyone or requested upon day of!  Bring your friends!

!!Disclaimer!!

I don't think I've ever made a very easy operation.  All of these operations can, AND HAVE A HIGH CHANCE, of being lost.  These ops are meant to be fun but also meant to be challenging, expect an experience curve within leadership and if you wish to take a leadership role.  All that is asked is do the best you can!

Please take a moment to prioritize these points in the OpOrder

Admin

Control

 

The use of a logistics team will be vital for this operation as there will be no teleportation.  Logistics members will be brining any extra supplies and reinserts into the defensive lines!  Otherwise we're all using our Lamborfeeties 

General
Server IP: 216.105.171.154
Server Port: 2316

Server Pass: 15fun
Server Name: 15th MEU (SOC) [Unofficial] FunOpServer
Date of Operation: Monday May 29th (Memorial Day)
Time of Operation: 1800 CST
Duration of Operation: 2 hrs approx

Sign Up Sheet: https://docs.google.com/spreadsheets/d/1PsWpjtePZ5PWBvASQ_tFo6NoqXlDyOTIGF-0I9biSrA/edit?usp=sharing

Detailed OpOrd W/Pictures: https://docs.google.com/document/d/1AdC7GNFmyOJZFyXMjRBSozghK8FobJU0H8YzrfhjzF8/edit?usp=sharing

 

Orientation
After the assault on Henderson Airfield, the Marines have to settle in and hold defensive posture around the newly taken airfield.  The imperial Japanese army has been embarrassed by the swift loss from the Allies.  A counterattack has been rumored along the Eastern end of the airfield.  1st battalion 1st Marines will set in on the western side of Tenaru covering from the oceanside south.  Get it done Marines.

 


Situation
Possible IJA attacks are estimated along the Eastern sides of Henderson Airfield.  1st Marines are to hold the western side of the creek near Tenaru roughly one click North East from the Airfield.  Intel has shown us that we might be going against a company size element, possibly just leftover reinforcements who scattered during the attack on the airfield.

Mission
It is the mission of 1st platoon and 2nd platoon to hold their respective defense points along the Western end of the creek.  1st Marines will hold their positions at all costs.  If we are to lose our positions we are to make a fallback into the jungle and fight as guerillas, though this will not happen!
 
Execution
Both platoons will choose to travel, either on foot or by vehicle through dense jungle trails to their defense points.  At their defense points, the platoons will dig in and hold their positions.
1st Platoon will hold the most northern edge near the oceanside outlooking the village of Tenaru.  2nd Platoon will hold their positions near the bridge where the waters shallow in the creek in case of any enemy crossing are planned.

 

Admin
At the start of the mission during the briefing.  Leadership (to include platoon leadership and squad leadership.  Not including FTL’s)  will be gathered at the briefing position on the map within the airfield.  Prior to step off members will be assigned a post they will hold on the airfield.  These chosen members will hold their post and ensure that there is no unusual activity going on around the airfield and will be expected to stand guard and hold their given positions until called upon otherwise.  If a member is not assigned a post they will either be assigned to the motor pool which will be in charge of refueling and re-fitting the available vehicles.  Or they could be assigned to ammunition and weapons duty, this duty is expected to prepare munitions prior to step off and give leadership a total count on any and all munitions.  The final billet that could be assigned is barracks rest, these individuals will be expected to relax and stay put within the barracks area.

Further Admin information - ammunition is going to be a must for this operation, though you will not be allowed to take an arsenal box with you, you will have those on munitions duty to assist with the logistics team.

There will be no definite set loadouts for this operation, though I would not bother spending a ton of time setting up a full kit.  The arsenal box will have a limited number of helmets mostly M1’s and there will be two types of uniforms for the USMC HBT01 and 02 the light and dark variant.  There are full USN Corpsman outfits available for Corpsman.  All USMC web gear and backpacks are available.  Radio packs and the SBC radios are available, cosmetically, for the RO’s (We will be using the larger pack radios if you are an RO)

Mortars are allowed and encouraged, HIGHLY RECOMMENDED you take flairs and illumination rounds for the mortars.

 

Control
Teamwork is going to be a must for this mission.

Winning parameters: Defensive line is held and Henderson Airfield is not attacked in a high capacity.

 

Losing parameters:  Platoons are wiped and logistics are unable to reinforce defensive lines with ample amounts of bodies.  Henderson Airfield is attacked and overtaken.

 

Respawn Rules:  you will respawn at the airfield and you will most definitely want to return as a group be it a sentry, fireteam, squad, or whole platoon, at the very least have a buddy with you.  Otherwise know that the logistics team is responsible for bringing infantry and supplies to and from the line.

 

MODS

https://drive.google.com/file/d/1TELPLZSdyKqtSr_wMwm3XFEbXyfCjd2l/view?usp=sharing

 

aceSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=463939057

ACE PharmacySteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2558422366

ACE Vehicle MedicalSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=1911374016

ACE3 for Project injury Reaction (PiR)Steamhttps://steamcommunity.com/sharedfiles/filedetails/?id=1974617455

ACRE AnimationsSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=2140308792

ACRE2Steamhttp://steamcommunity.com/sharedfiles/filedetails/?id=751965892

Anims for PiR ACESteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=2411197915

Better InventorySteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2791403093

CBA_A3Steamhttp://steamcommunity.com/sharedfiles/filedetails/?id=450814997

CUP Terrains - CoreSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=583496184

DUI - Squad RadarSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=1638341685

Dynamic Camo SystemSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=2800081814

Enhanced GPSSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2480263219

Enhanced Map Ace VersionSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2467590475

Enhanced MovementSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=333310405

Enhanced Movement ReworkSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2034363662

Faces of WarSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=891433622

Immersion CigsSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=753946944

JSRS SOUNDMODSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=861133494

M224 60mm Mortar (ACE)Steamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2472780935

Project injury Reaction (PiR)Steamhttps://steamcommunity.com/sharedfiles/filedetails/?id=1665585720

Project SFX: RemasteredSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=2129532219

Reduced Haze Mod v3.1Steamhttps://steamcommunity.com/sharedfiles/filedetails/?id=1397683809

US General Equipment and AccessoriesSteamhttps://steamcommunity.com/sharedfiles/filedetails/?id=1399447232

Zeus EnhancedSteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=1779063631

Zeus Enhanced - ACE3 CompatibilitySteamhttp://steamcommunity.com/sharedfiles/filedetails/?id=2018593688

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