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Cpl (Ret) K. Byrne

Retired
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Everything posted by Cpl (Ret) K. Byrne

  1. little more work on my embassy project more detail in main lobby Better shadow LOD allowing light to enter through windows first attempt at lights but wayyyy too bright and janky looking
  2. some in game testing - Geometry and Roadway LODS working but some textureing and RVMAT stuff to clean up no roof yet or door animations but one step at a time just the basic structure - still furniture and cladding to add like nice window frames and detail to the exterior too
  3. I have decided to take up modding again - been a long time since i last used Arma3 tools though figured i'd start with something simple that I always wanted to make - an Embassy building and surrounding compound - not a real location but someinthg inspired by reference images of a scale that will still run well in arma Still getting the layout and general building assets made atm so looking very barebones but i have high hopes!
  4. lol maximum nostalgia. might have to do a re-release of the 2014 and 2015 deployments
  5. First 3D Modelling video in a while. Part 1 of modelling/scultping/rigging the Xenomorph from Aliens. And how the detailing is coming along:
  6. Not a video but i decided to upload the current build of F.O.B, The game I've been working on for the past 10 weeks . hopefully get some feedback. Its still incredibly incomplete and poorly documented so please feel free to ask me any questions about how to do things. I am working on better documentation and more intuitive interactions. Any feedback would be a huge help. positive or negative. https://drive.google.com/open?id=1WpgO5h1nHyTh5AGYX7kxeC9qnDZ_ByAX Oh yes, there will be bugs but please let me know if you find any and i'll do my best to fix them
  7. another update actual game stuff starts about 9:30 lol i kind of waffle on for a bit about the things i'm learning as i go also really looking for volunteer voice actors for the USMC faction of the game. anyone interested?
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