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15TH MEU (SOC) UNOFFICIAL WWII Public Server (WORK IN PROGRESS) Information

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Format by 1stLt H. Taylor

 

UNOFFICIAL 15TH MEU WWII Public Server Information

 

Server Name: 

UNOFFICIAL 15TH MEU(SOC) Public Liberation Server |FOW|CBA|ACRE 

Password: none


Address: nanw-ogs1.armahosts.com:2422

 

 

MISSION:

Hello i am Cpl Medina and i want to bring you my hobby of mission making to get a feel for and not the same way of doing previous battles. These engagements will have unique triggers to make it immersive for the gamer to experience. Bring your friend to the front and experience true combat against a enemy that is highly intelligent and able to very much deal a blow to your high strung morale.
 


This Thread Last Updated: 23MAY20


 

MOD INFORMATION

 

The Steam Workshop is the fastest and easiest way to download the required mods for our servers. The link can be found below.

 

PUBLIC SERVER STEAM WORKSHOP LINK (Work in Progress)

 

 

 

Client-Side Mods

 

Approved

Compass and Watch Enlarger
Enhanced Movement

Cartridge Cases

ShackTac

Blastcore

 

Anything not listed above will not be allowed on the server

 


 

MISSION INFORMATION

 

Color Codes:

Green = Working, minimal bugs
Orange =  Some bugs, still playable
Red = Unavailable DO NOT LOAD

Magenta = Alpha/Beta Release, untested

 

ArmA 3 Public Server Missions:

 

Liberation

*Germany

*Normandy

*Guadalcanal

 


 


ANY PROBLEMS WITH SERVER PLEASE POST ON THIS FORUM, UPDATES WILL BE POSTED ON HERE AS WELL

 


 

CONDUCT AND GENERAL INFORMATION

Server Rules

  • 1. Friendly fire is prohibited. There is NO exception to this; NO moment when friendly fire is acceptable. Violators shall be banned without warning.
    2. Racism, harassment, sexist remarks, and general disrespect are prohibited. Violators shall be kicked or banned without warning.
    3. Exploits, unapproved mods, and use of personal arsenal are prohibited. Violators shall be banned.
    4. Misuse of mission interfaces (purchasing, recycling, etc) or negligent actions harming server health are prohibited. Violators shall be warned or kicked.
    5. Game Server Admins(red/silver shield) may initiate a vote and may conduct a mission restart/change if approved by majority vote.
    6. No player other than a 15th MEU RU member may be voted as admin.
    7. 'Kingpin 4' slots are for S-4 staff use only. Unauthorized users shall be kicked.
    8. Any issues with players breaking these rules can be reported to any Silver or Red Shield, or on the 15thmeu.net forums.
    9. Asshattery is Deprecated. Infractions of these rules by 15th MEU members shall be addressed through official disciplinary action.
  • 10. Abusing Opfor Equipment (IE wearing kits in an attempt to roleplay as or look as close to the enemy as possible) is prohibitied as it will cause possibly blue on blue incidents.

 

Pilots' Rules

  • 1. All pilots shall be on TS using ACRE. Maintain watch on TAD 30 when flying.
    2. All aircraft CREW shall be in pilot slots.
    3. This server is not a place for players to learn to fly. Please be thoughtful of others.
    4. Aircraft are NOT personal cars, and shall not be left in the AO while still flight capable.

 

Duty admins are encouraged to conduct periodic mission resets on Liberation missions and #monitor server status to retain server health.

Duty admins can reference this guide for information on processing conduct violators.

 

 

Radio Information

work in progress

 

50 ARMOR Armor Coordination
55 FO  Artillery Calls For Fire
30 TAD  Primary Air-to-Ground
70.05 CTAF ATC Air Traffic Advisory
60 AIRSPC Primary Air-to-Air
80 GUARD UHF Emergency / SAR Channel

 

 

 Format by 1stLt H. Taylor

 

Edited by Cpl Medina

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CHANGELOG OVERVIEW

10Oct19
 

Liberation v15

  • Added new buildings to complete a more diverse FOB
  • updated cost to purchase items from the arsenal menu
  • Broken Caps have been removed from map
  • Radio distance has been reworked to make up for terrain loss

Two New Liberation Maps

  • Song Bin Tanh
  • Psyfx

Troubleshooting


In the case that you encounter a DLC missing kick make sure you have all maps downloaded.
Repair your old Maps, Unsup and Resup

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CHANGELOG OVERVIEW

19Oct19
 

Liberation v15

  • Fix Bug crashing people trying to join the server (terrain model error)
  • Fix the ability to get a 343 from communications tab (not correct for that time period) so use the 77 when needed and voice to voice for Field Operations
  • Added custom objectives to add flavor to time period
  • Fix certain mission locations that were bugged or put in weird places
  • Put identification marks on map for operations base to know where stuff are located at for new Joins
  • Added jeeps for operation base for needs around the base
  • hunger and thirst has been reworked still takes a few days to be effected by hunger and thirst 
  • Added VC Head Quarters for AO, now the General for the Operation is on the map ... (hidden) 
  • Added Alt Nam Map and Pyst map into Rotation 

 

Pass word invite your friends to experience what true squad combat in nam was like and to put your leadership traits to the test

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CHANGELOG OVERVIEW

24DEC19

 

Welcome to Unsung 3.0 Golf!

This is a major release upgrade. In the past months the Unsung team was busy preparing this new Unsung version.

Now onto the changes:

We removed some sounds and music to maintain steam workshop viability, and added a new feature to allow for custom sounds in missions to be played back in helicopters and boats. See this PDF for details: https://tetet.de/arma/arma3/Download/unsung/docs/The%20Unsung%20Custom%20Sounds%20and%20Music.pdf

Londo was very busy in this release cycle and brought to us: new huts, a beta of the PT-76B tank, a M-40 recoilless rifle equipped Mule. He’s also involved with the CH-46D from Odyseus, which we were allowed to port into Unsung.
Quite a few uniforms showed the wrong uniform model and texture in first person view. This was fixed.
The A-1 Skyraider no longer explodes when turned in Zeus deployment mode.
The E-2 Hawkeye radar is now functional.
The PBR boats saw quite a number of updates, one that severely impacted FPS when multiple boats were deployed at the same time on Phuoc Tuy.
The handling and speed of the Sampans were also improved.
Londo created a new fuel consumption script, which can be beta tested on the PBR boats and the M-274 Mule vehicle.
Excessive smoke development when firing the super bazooka and other related hand held launchers was fixed.

Edited by Cpl Medina

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