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Pacific Theater - (Tarawa) 24HR operation September 29th (1900) - 30th (1900)

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Pacific Theater WW2, Tarawa 24HRS

Fully immerse yourself on this WW2 24 hour event.  This is a public event, everyone is welcome and encouraged to join!


This event will run just like a unit operation just much MUCH longer.


Date: Friday-Saturday September 29th-30th  starting at 1900CST - 1900CST 

PLEASE NOTE: This operation will not be dragged out to fully last 24 hours, if the mission is completed sooner then the time will be recorded to show the progress for future operations like this one!  ALSO, if at any point leadership feels that your unit cannot fully complete this mission for any reason.  Persistence is active so if needed use that to your advantage.



Server IP:


Server Port: 2316


Server Pass: FUN


The sign up system is going to be a little different here.  Use this link to go to a google forums sheet, the volunteer form.  Based off of your answers you will be placed into your role.  If you wish to join with a buddy to ensure your in the same squad there is a question that will guarantee you entry with your buddy.  IF you absouloutly do not want to leave anything to chance, though I suggest to fully immerse yourself, you may stick with the traditional signup on the forums!  

Volunteer Registration Form: https://forms.gle/wxivEHFEaFVWCFgy5


Master Roster: Tarawa MR


Google Docs OpOrd: https://docs.google.com/document/d/1W--Y8clpcYa29_9WwWEZAF30V-_2c2VTzi-Hi_LYuEQ/edit?usp=sharing



Location - Tarawa Atoll

Time L - 1700 insert, Nights will persist unless requested otherwise by leadership.  It will be expected that leadership gives the Zeus on shift their bivouac schedule.

Terrain - beachhead sparse palm trees

Weather - Cloudy, High waves.




Our push has landed us further into the Pacific.  There is a small island called Tarawa, on this island there is a significant air base that will help with our fight further into the future. The Imperial Japanese Army has dug in and is holding the island with great force.  We will assist with as much naval fire as possible to soften up the landing though it is expected that there will still be a small group of enforcers attempting to slow our assault.  This should be no hard task Marines, we will have this island taken within 24 hours and there will be nothing less than an absolute victory.



We will have 24 hours, in full, to completely overtake the island of Tarawa.  Alpha company is to initiate the landing on the western side of the island and make their way inland towards the East.



Further execution will be at the platoon commanders and higher leadership's intent. The ONLY exception will be the initial part of the landing.



Roles will be randomly given via the use of the volunteer sheet on a google forum.  


Reinserts - all reinserts will be done internally by the company or by AAP if you die you will be spawned in on ship and will need to be transported back.  A zeus member will be on ship at all times to assist with the coordination of reinserting troops. 
To add to the reinsert plan there will come a time within the night where the company will be expected to bivouac and lay down, there will be a 1 hour prior rule where once zeus is informed that everyone is about to commence with the bivouac site, you will have one life and the only way you are going to be teleported back in will be at your bivouac site.


How will sleeping work?

It will be expected of your leadership to create a firewatch plan and to have someone on watch at all times.  Just because you all lay down does not mean the game stops the enemy can and will keep you on your toes.  As for players attempting to sleep you can go about it a couple ways you can do a hard sleep where you disconnect and will be expected to reconnect at a specific time when your unit is done sleeping and will be awake therefor you will be teleported back to your sleeping spot with your team. 

The other option is to do a light sleep where you stay on the game and you take a seat in game and keep your headset nearby on loud in case of an event where you are attacked in your sleep you might have a chance to wake up and resist.


How will eating work? Will there be dedicated times for that as well?

Chow is continuous in the field and the same will go here.  Fully immerse yourself and bring snacks ready to eat.  Go all out and get an MRE or canned meats or canned foods, maybe pick up one of those MRE mountain packs in the camping section.  Leadership will be encouraged to remind their guys to eat, drink, and take care of bathroom needs throughout the day. 


Can I come and go as I please?

It will be highly encouraged that you stay the full 24 hours.  This isn’t to hold a spot or to make anyone upset, but rather to keep the immersion.  This is supposed to be a fully immersive experience and it is encouraged that you do so to the best of your abilities.

With that said, if there are emergencies I will not shy away from getting you back in with your team.  Real life happens and real life comes first if you gotta go I completely understand. 


How will resupplies work?

There will be an arsenal box on the ship and it will be expected to stay on the ship.  AAP will need to provide logistics runs or maybe even further into the campaign movement of the arsenal box to the beach will be allowed! 



Mods https://drive.google.com/file/d/1pBUqXVMqbVasNRJyINTXew3EXS4y0Cpm/view?usp=sharing



@IwoJimaV2 Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2017579768
15th MEU (SOC) Mod Pack Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1644588962
ace Steam http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
ACE Compat - RHS AFRF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=773131200
ACE Compat - RHS USAF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=773125288
ACE Compat - RHS: GREF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=884966711
ACE Compat - RHS: SAF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2174495332
ACE3 for Project injury Reaction (PiR) Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1974617455
ACRE2 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=751965892
AI avoids prone Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2011658088
Atlas LHD: Plus: Remastered Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1737598604
Better Inventory Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2791403093
CBA_A3 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
CUP Terrains - Core Steam http://steamcommunity.com/sharedfiles/filedetails/?id=583496184
DUI - Squad Radar Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1638341685
Dynamic Camo System Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2800081814
Enhanced GPS Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2480263219
Enhanced Map Ace Version Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2467590475
Enhanced Movement Steam http://steamcommunity.com/sharedfiles/filedetails/?id=333310405
Enhanced Movement Rework Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2034363662
Faces of War Steam https://steamcommunity.com/sharedfiles/filedetails/?id=891433622
IFA3 ACRE2 Compatibility Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1539492953
IFA3 AIO Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2648308937
Immersion Cigs Steam https://steamcommunity.com/sharedfiles/filedetails/?id=753946944
Improved Melee System Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2291129343
JSRS SOUNDMOD Steam https://steamcommunity.com/sharedfiles/filedetails/?id=861133494
JSRS SOUNDMOD - IFA3 Mod Sounds Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1848649183
JSRS SOUNDMOD - Reloading Sounds Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1429098683
JSRS SOUNDMOD - RHS AFRF Mod Pack Sound Support Steam https://steamcommunity.com/sharedfiles/filedetails/?id=945476727
JSRS SOUNDMOD - RHS AiO Mod Pack Sound Support Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2068033599
JSRS SOUNDMOD - RHS GREF Mod Pack Sound Support Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1180534892
JSRS SOUNDMOD - RHS SAF Mod Pack Support Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1486541773
JSRS SOUNDMOD - RHS USAF Mod Pack Sound Support Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1180533757
KAT - Advanced Medical Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2020940806
M224 60mm Mortar (ACE) Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2472780935
PERSIST - RCO Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2603942867
Project injury Reaction (PiR) Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1665585720
Project SFX: Remastered Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2129532219
Reduced Haze Mod v3.1 Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1397683809
RHSAFRF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843425103
RHSGREF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843593391
RHSSAF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843632231
RHSUSAF Steam http://steamcommunity.com/sharedfiles/filedetails/?id=843577117
US GEAr: Units (IFA3) Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1496363537
US General Equipment and Accessories Steam https://steamcommunity.com/sharedfiles/filedetails/?id=1399447232
Zeus Enhanced Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1779063631
Zeus Enhanced - ACE3 Compatibility Steam http://steamcommunity.com/sharedfiles/filedetails/?id=2018593688


Edited by Sgt A. D. Johnson
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I'll have help this go round, with that I'll be looking for help on the zeus side I'll need at least one other zeus member though I have 3 open zeus slots!  We'd be operation on shifts probably a 3 on 3 off schedule though we can work that out as we go!


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Posted (edited)

Updated as requested thank you gents. 

Muniz - Plt Corpsman 

S. Christensen - 1-2 SL

C Bowen - Engineers SL

Coco - 1-1 Squad Corpsman



Good luck gents! 

Edited by 2ndLt(T) A. D. Johnson
  • 15th 2
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