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1stLt H. Taylor

Ground Combat Element
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1stLt H. Taylor last won the day on January 12

1stLt H. Taylor had the most liked content!

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About 1stLt H. Taylor

  • MOS
    1804 Armor Officer

15th MEU Personnel Profile

  • 1) School of Infantry
  • 2) Qualified MOS
    0311 Rifleman, 0365 Infantry Squad Leader, 1833 AAV Crewman, 0302 Infantry Leader, 0331 Machine Gunner, 1812 M1A1 Tank Crewman, 1842 Armor Crewman, 1804 Armor Officer
  • 3) Corporal's Courses
    CPLC 101, CPLC 102, CPLC 103
  • 4) Sergeant's Courses
    SGTC 201, SGTC 202, SGTC 203
  • 5) Staff NCO Academy
    SNCOA 301, SNCOA 302, SNCOA 303
  • 6) The Basic School
    TBS 401, TBS 402
  • 7) Auxiliary Qualifications
    RO, CLSAMS, DMR, Static Line Jump
  • 8) Date of Rank

Recent Profile Visitors

2,658 profile views
  1. LCpl(Ret) Crosse, good to see the check-in from an old retiree. We transitioned to completely new IPB forums in mid-2017; did you ever have an account on the new forums, or was yours only on the 2017-and-earlier PHPBB forums? I don't see another forum account with your PII on these forums, so your best bet for reapplication would be just to submit an application as a returning member under your current one. H&S can correct me if I'm wrong, but I believe that despite changes in the recruit training pipeline your prior SOI passage may be OK. Did you take MCT or ITB?
  2. The existing versions were broken. Fixed versions have been produced and I am awaiting them being sent to me for upload.
  3. The UH-60 is a United States Army platform. This unit emulates a United States Marine Corps unit, and is host to HMLA-369, which operates the UH-1Y. Aircraft such as the UH-60 are available for purchase, but not spawned by default. This is by design. The public server will continue to primarily provide the platforms and services to allow players to function as US Marine Corps units, to effectively display our unit to the public. The default spawn light transport helicopters will remain UH-1Ys for that reason.
  4. CHANGELOG 18JUL19 Liberation v0.963 R6.1 Missed copy error causing Black Wasp to be available for purchase in place of AV8B corrected. Debug console removed. Kujari Liberation ACE RRR boxes relocated to other side of wall and spaced for safety. Vehicle respawn tweaked.
  5. Posting on behalf of @1stLt De MunckMunck so it's not on a perishable chat board and I remember it: "The Fuel Crate at the Op base on Kujari is a little too close to the other two crates which causes it to explode upon interaction. Could you guys please fix this @S4 Mission" Will be corrected next release.
  6. Actual TS permissions should not be the issue. Be very, very, very sure TeamSpeak the Arma 3 launcher, and the Arma 3 x64 application are all set to always run as administrator.
  7. Staff Chat During SOI Mech/Amphib @Cpl Kanefieldand @Cpl Muirfeatured.
  8. Do you have something called Compass and Watch Enlarger or anything like that loaded? Whatever that is, it's a similar UI adjustment mod that you have loaded, but the server does not.
  9. Kujari released to server at v0.963 R6.0. as above. First playing release. Kujari to be added to server modlist, page references, and steam collection.
  10. Liberation Revision 6.0 released to server: Templates included: Altis Chernarus Sahrani Takistan Tanoa Changelog: Loading image updated Rule sign updated Stringtable updated to R6.0. Woodland preset recreated and updated. Presets selected between DES and WDL per mission. Fixed init_presets.sqf throwing errors for missing class references in OPFOR infantry. Fixed popup message about no entry for widthRailWay caused by missing value in standard_controls.hpp Tanks classnames corrected to MEU tanks. S1 Recruiting Detachment sign added, buildable objects for S1RD and Rules signs added to build menu. Helicopter start spawn locations and systems fixed to reduce exploding/disappearing helicopters on carrier/at start base. R5.1 will be removed from the server on next restart. Future template changes should be made to R6.0 templates. S1 RECRUITING DETACHMENT SIGN is a buildable item under the Buildings tab of the Build menu. This sign will lose its texture on mission restart/refresh or server restart. 15th members should take care that the old is recycled and a new sign placed at active FOBs for visibility. Thank you for participating in recruiting efforts with that small task. A small 1m/0.5m server rules sign has also been added through the same utility. This can be spawned if needed for reference, and is also subject to the same loss of texture on mission refresh.
  11. ACP Totem Pole @Pvt Belgrave , Photo credit to @Pvt Orsini
  12. Yeah the server appears to be down. The appropriate people have been pinged to address it. Sorry for the inconvenience.
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