Some of these changes have already been noticed as they got added slowly, Most of these happened today.
ADDED STEAM WORKSHOP COLLECTION TO MAIN POST.
Added Malden 2035 Insurgency
All Missions - (other than tanoa)
Added new briefing(in map screen tabs) with information such as rules, ts info and more.
Added ambush for cache
Added Advanced Sling Loading
Disabled Ace Cookoff
fixed player teleport to Carrier causing glitching into CT
fixed vehicle spawns(lets hope)
testing TFAR default channels
Fixed MRZR paint job(not tan anymore)
Deleted random grids in ocean
Fixed MRZR paint job
Fixed f-18 spawning and blowing up hangers
Fixed random helicopters that didnt spawn
Fixed F-18 blowing up hangers
Fixed f-18 blowing up hangers
Fixed random helicopters blowing up
Fixed MRZR paint
Fixed floating boxes
Moved F-18 slightly
Moved some vehicles
Some Module clean up also occurred such as removal of the vanilla sling load module that was no longer needed.
Tanoa received no update due to its issues with grids. I am looking into this and will update it at a later time when that issue is fixed.
Malden is still in an early stage of its life as a mission, I understand armor cant be transported and that was part of the challenge, some of the features are being looked at and alot of work is being done for this map. Please keep sending me your suggestions for Malden.
No ammobox update has been done yet, so dont worry I didnt forget your items, I just did not have time permitted to do that update in addition this morning.
If you notice a bug or have a suggestion/question please post it here, pm me, or find me in ts in the evenings.