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How To Make Arsenals


Leib
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Hey there, I was just wondering: how does one go about turning an item (say just any old random box) into an unlimited arsenal in the Eden editor? Is there a particular line of code needed or something else? Or is this even possible (since I don't know if that might have been something exclusive to 506th mods).

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Believe this will do it:

 

0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;

 

Place that in the init of the object in Eden and you should be good.

 

Been a while since I've made a sheep into an arsenal box.

Edited by Sgt H. Taylor
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16 hours ago, Sgt H. Taylor said:

Believe this will do it:

 


0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;

 

Place that in the init of the object in Eden and you should be good.

 

Been a while since I've made a sheep into an arsenal box.

 

This feels like a story I must know of.

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watch this might help and here is the command u need to insert in the init of an item:    0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;

Edited by Sgt E. Guerrero
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Yeah the init string worked.

 

My time in the 506th making fun-ops there just had me used to there being a simple check-box under Equipment Storage that would do it for you.

 

Thanks for the input!

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Well you should also be able to do this for a limited arsenal setup:

  1. Drop object
  2. Go to Equipment Storage
  3. Select VIRTUAL
  4. Set at least one object to infinite (left side of quantity arrows)

Object should now be the only thing available in an arsenal option added to that object.

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