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Tanoa FPS Issue


Usi
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During the Non-Standard Op, as I was flying the UH-1Y my FPS was constantly staying at 30FPS which is unusual because most other operations I am at no less the 50 other than desync scenarios. During the Operation as I was reinserting 4 members of GCE, several explosions occurred on the airstrip, to which my FPS dropped to 3 and created a Minecraft type desync after which I was kicked off the server. When I rejoined I had a similar issue but was able to maintain control of my heli. I believe the main issues with this problem that effects aircraft, specifically Helicopters is due to the amount of objects being rendered when coming to land, and the fact that we have a greater view of an area with object resolution compared to ground elements.

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