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2005 Themed Public Action Signup - 02JUL22 @1900CST


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2005 THEMED

PUBLIC ACTION SIGNUP

02JUL22 - 1900CST

 

Public actions are open to all players both public and members, and are expected to last 1-2 hours. 

 

SIGNUPS

  • Everyone attending is encouraged to sign up saying "[Name] will be attending", so we can estimate numbers.

  • As more people sign up (especially general "attending" signups), more sign-up spots will be opened.

  • Sign-up leadership positions below must be 15th MEU members whenever possible.

  • Qualified 15th MEU members will be given precedence for specialist roles.

  • LEADERSHIP PLEASE NOTE: All leadership (Squad Leader and Above) are requested to attend a planning meeting that is 45m prior to the designated time. This will allow less waiting time for regular pub players so they can have some enjoyment right at step-off time! Supporting assets are also requested so leadership can have you integrated with the GCE scheme of maneuver. (All others are welcome to planning meeting in case interested)

 

 


2nd Platoon “Archer”

2nd Platoon Commander: OPEN

2nd Platoon Sergeant: OPEN

2nd Platoon Corpsman: @Cpl Coco

2nd Platoon RO/JTAC: OPEN

Platoon Radio (AN/PRC 152): Channel 12

Platoon HQ Discreet (AN/PRC 343): Block 3, Channel 16 

NOTE: RO/JTAC should be on 80 (Air Coord), 50 (Armor Coord), and 55 (FO Coord)

PltCom and PltSgt should be on 44 (Logi Coord)

 —--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

1st Squad

2-1 Squad Leader: OPEN

2-1 Squad Corpsman: OPEN

Squad Radio (AN/PRC 343): Block 3, Channel 1

 —--------------------------------------------------------------------------------------------------

2-1-A Team Leader: OPEN

2-1-A Rifleman [M136 AT-4]: OPEN

2-1-A Automatic Rifleman: OPEN

2-1-A Assistant Automatic Rifleman: OPEN

 —--------------------------------------------------------------------------------------------------

2-1-B Team Leader: OPEN

2-1-B Rifleman [mk153 SMAW]: OPEN

2-1-B Automatic Rifleman: OPEN

2-1-B Assistant Automatic Rifleman: OPEN

 —--------------------------------------------------------------------------------------------------

2-1-C Team Leader: OPEN

2-1-C Rifleman [mk12 SPR]: @LCpl R. Lewis

2-1-C Automatic Rifleman: OPEN

2-1-C Assistant Automatic Rifleman: OPEN

 —--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

Weapons Squad “Gladiator”

Squad Leader: @Sgt B. Jackson

Squad Corpsman: @Cpl S. Rose

Squad Radio (AN/PRC 343): Block 4, Channel 1

 —--------------------------------------------------------------------------------------------------

Alpha Team Leader: OPEN

Alpha Weapons Operator [M240G]: OPEN

Alpha Ammo Bearer: OPEN

 —--------------------------------------------------------------------------------------------------

Bravo Team Leader: OPEN

Bravo Weapons Operator [FGM-148 Javelin]: OPEN

Bravo Ammo Bearer: OPEN

 —--------------------------------------------------------------------------------------------------

Charlie Team Leader: OPEN

Charlie Weapons Operator [FIM-92 Stinger]: OPEN

Charlie Weapons Operator: OPEN

—--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

Fire Support Team “One-Punch”

Naval Gunfire Liaison Officer: CLOSED

Lead Forward Observer: CLOSED

Forward Observer: CLOSED

Forward Observer: CLOSED

Forward Observer: CLOSED

FO Radio (AN/PRC 152): Channel 55

 —--------------------------------------------------------------------------------------------------

Artillery “Battlestar”

Fire Direction Center Officer: CLOSED

Artilleryman: CLOSED

Artilleryman: CLOSED

Artilleryman: CLOSED

Artilleryman: CLOSED

India Battery Radio (AN/PRC 152): Channel 54

—--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

Armor “Spartan/Gator” 

Spartan/Gator 1 Track Commander//Spartan/Gator Section Lead: CLOSED

Spartan/Gator 1 Crewman: CLOSED

Spartan/Gator 1 Crewman: CLOSED

 

Spartan/Gator 2 Track Commander: CLOSED

Spartan/Gator 2 Crewman: CLOSED

Spartan/Gator 2 Crewman: CLOSED

Armor/Ground Coordination Radio (AN/PRC 152): Channel 50

Armor Section Radio (AN/PRC 152): Channel 51

 —--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

Pilot “Gunfighter”

Gunfighter 1 Pilot (UH-1Y): CLOSED

Gunfighter 1 Co-Pilot (UH-1Y): CLOSED

 

Gunfighter 2 Pilot (AH-1Z): CLOSED

Gunfighter 2 Co-Pilot (AH-1Z): CLOSED

Infantry Reinforcement (Reinsert) Radio (AN/PRC 152): Channel 70

Air/Ground Coordination Radio (AN/PRC 152): Channel 80

Gunfighter Detachment Radio (AN/PRC 152): Channel 86

 —--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

Pilot “Warhorse”

Warhorse Pilot (CH-53E): CLOSED

Warhorse Co-Pilot (CH-53E): CLOSED

Infantry Reinforcement (Reinsert) Radio (AN/PRC 152): Channel 70

Air/Ground Coordination Radio (AN/PRC 152): Channel 80

Warhorse Detachment Radio (AN/PRC 152): Channel 89

 —--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

Logistics “Boxcar”

Boxcar Leader: CLOSED

Boxcar E.O.D.: CLOSED

Boxcar Member: CLOSED

Boxcar Member: CLOSED

Boxcar Member: CLOSED

Boxcar Member: CLOSED

Logistics Coordination Radio (AN/PRC 152): Channel 44

Logistics Team Radio (AN/PRC 343): Block 10 Channel 10

 —--------------------------------------------------------------------------------------------------

 —--------------------------------------------------------------------------------------------------

 

LOADOUTS, RESTRICTIONS, AND IMPORTANT NOTES:

M16A4 w/ ACOG is standard for all GCE

M249 SAW is standard for all ARs

M4 w/ ACOG is standard for all Corpsman

All personnel are to wear MARPAT (Desert/Woodland will be selected based on map)

All personnel are permitted AN/PVS-14 NVGs

Team Leads and above may carry radios

Squad Leads and above may carry GPS

Squad Leads and above may carry M9 Beretta 

All pilots (if communicated) are permitted to swap air frames if need be

M1A1//LAV-25 operate as usual

All Supporting assets are permitted the GPS (FOs are permitted as well)

All boxcar members are permitted the GPS

Boxcar is to provide logistical support to supply the FOB with supplies

((LOADOUTS WILL BE PROVIDED FOR EASE OF ACCESS WHEN IN SERVER))

 

LIST OF UNAPPROVED GEAR/ATTACHMENTS:

NVG (Wides)

Mine Detector (Unless Boxcar EOD in which ace model is permitted)

(List may be updated if further restrictions are found)

 

 

For any questions or comments for this public action, message @Sgt B. Jackson on the forums or discord (DestroyerZone#7424)

For questions regarding S-9 Public Actions in general, message @Cpl Clendaniel

 

 

 


 

INFORMATION - FAQ

 

Q: What is a Public Action?

A public action is a small public event hosted by the unit open to all comers including public visitors. Public Actions are conducted on the same mission the Public Server is already running, and missions are planned on-the-fly by the signed up event leader as the event begins. By organizing, kitting out, and operating in the way the 15th MEU actually does in operations, these events provide the public with an opportunity to see our skills and participate in organized combat activity. 

 

Q: What do you mean "organizing", can't I just grab a rifle and go?

Public actions showcase the coordination, tactics, and skills of the unit. We ask that everyone participating fills a required role as directed by the event leader, and operates with their group the same way our e-Marines do.

 

Q: But I always play as US Army and carry a sniper rifle and Javelin, can't I do that?

Public actions also show the cooperation and power of a properly equipped Marine unit. We ask that everyone participating uses the weapons and gear that would be used by the role they are filling. After the event is done, you can load out to your heart's content.

 

Q: What's the plan, do we know ahead of time?

No pre-plan is done for Public Actions, as they continue with the tasks of the current Public Server mission. As everyone loads in, the event leader comes up with a plan, briefs the group, and puts it in motion.

 

Q: Won't this bog down the server?

Public actions begin with the mission being refreshed on the server, and end with either a refresh or (when able) a hard server restart. After it's done, everything is fresh and clear.

 

For more explanation, see THIS THREAD.

Edited by Sgt B. Jackson
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