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    Operation Order- Operation Rising Cadence- 01-17 TF A, B, C


    S3 Training & Ops

    OPERATION Rising Cadence 01-17

    Task Force A, B, C

    15APR17 (06APR17 In Game Date)

     

     

    BACKGROUND:

    Cordocas, located in the Drake Passage on the Southern tip of South America is currently in a state of civil war.  The rightful civil government has asked for US intervention.  The President of the United States has granted this request.

     

    ORIENTATION:

    Cordocas is a small island nation off the southern coast of South America. Officially titled the United Kingdom of Cordocas (Reino Unido de Cordocas - RUC), the nation of Cordocas is governed by a constitutional monarchy and is currently ruled by King Rafael Hidalgo. King Hidalgo has no heirs, and he has been known to be a somewhat incompetent ruler.

    Sensing weakness in the king's rule and noting his lack of a lineage, several top military commanders of the RUC Army organized a coup d'etat to overthrow the king's rule, calling themselves the New Republic of Cordocas (Nueva República de Cordocas - NRC). They seek to violently reform the government into a republic, governed by a military junta rather than a parliament or president.

    The United States has long held friendly economic ties with the RUC and has provided some military training and arms to help the RUC ensure that international waters near the Drake Passage are kept patrolled and enforced to prevent piracy.

    Map:

    Isla Abramia

     

    Weather: Partly cloudy

    Time of Operation: 0500 (IGT)

    Vegetation in the area and its effects on visibility:  Ample vegetation for concealment

    Key terrain in the area: Ocean, vegetation, urban areas

    Important Tactical Control Measures:  

    Task Force A & B Airfield Corium [09,06], Serval, Skelter, Bridge

    Task Force C  Airfield Corium [09,06], Yolandi [03,03], Rybak [06,03],

       

    SITUATION:

    Enemy forces (Task Forces A & B)

    Time: 0300 (IGT)

    Size: 1-2 Infantry Companies with light vehicle support

    The enemy forces garrisoned at Serval 095,094 are estimated to be two motorized infantry platoons supported by light vehicles.
    The enemy forces garrisoned at Skelter 095,099 are estimated to be one motorized infantry platoon supported by light vehicles.

     

    Unit: New Republic of Cordocas (NRC)

    Activity: Consolidating and/or defending

    Location: IVO Serval, Skelter, and Airport Vucco.

    Equipment: OPFOR (NRC) are dressed in a standardized uniform consisting of, M10 fatigues (Digital), a Carrier Lite vest (typically Green), a M97 (Digital) Helmet, and airborne forces use Night Vision Goggles, infantry weaponry consisting of Smoke Grenades, M67 Frag Grenades, HK G36KV Assault Rifle, HK G36C Carbine, M16A4 Assault Rifle, M24 Sniper Rifle, M249 light machine gun, M9 Pistol, M72 LAW, RPG-7, and FIM-92F Stinger.

     

    Capabilities and Limitations:

    Defend: The enemy is likely to defend key points during their advance.

    Reinforce: The enemy can reinforce from Airport Vucco to the west.

    Attack: The enemy can attack with at least an Infantry Company. 

    Withdraw: The enemy can withdraw to the West, towards Airport Vucco.

    Delay: The enemy will likely attempt to delay when attacked.

    Enemy Most Likely Course of Action: (EMLCOA)

    The enemy forces have taken large amounts of territory and are currently consolidating those gains.  We expect forces currently in theater to be building defensive structures to repel any incursion by forces loyal to the legitimate government. If attacked, reinforcements will arrive from a large OPFOR stationed at airport Vucco.

     

    Enemy forces (Task Force C)

    Time: 0300 (IGT)

    Size: (Force 1) 1 motorized Infantry Company and 2 armored platoons (Force 2) 1 infantry battalion, AAA, light vehicles

    Unit: New Republic of Cordocas (NRC)

    Activity: (Force 1) Attacking (Force 2) Garrisoning

    Location: (Force 1) IVO Yolandi moving east (Force 2) Yolandi

    Equipment: OPFOR (NRC) are dressed in a standardized uniform consisting of, M10 fatigues (Digital), a Carrier Lite vest (typically Green), a M97 (Digital) Helmet, and airborne forces use Night Vision Goggles, infantry weaponry consisting of Smoke Grenades, M67 Frag Grenades, HK G36KV Assault Rifle, HK G36C Carbine, M16A4 Assault Rifle, M24 Sniper Rifle, M249 light machine gun, M9 Pistol, M72 LAW, RPG-7, and FIM-92F Stinger.

     

    Capabilities and Limitations:

    Defend: The enemy is likely to defend key points during their advance.

    Reinforce: The enemy can reinforce from the West.

    Attack: The enemy can attack with at least an Infantry Company and supported by 2 armor platoons. 

    Withdraw: The enemy can withdraw to the West.

    Delay: The enemy will likely attempt to delay when attacked.

    Enemy Most Likely Course of Action: (EMLCOA)

    Enemy forces at Yolandi have begun chasing the remnants of the RUC forces moving to the east. They will most likely corner the RUC forces with their backs to the sea at Rybak [06,03] and the Saira military base [054,041].

     

    Allied Forces

    Capabilities and Limitations:

    Defend: Allied forces are currently defending.

    Reinforce: Allied forces can reinforce from the East.

    Attack: Allied forces can attack

    Withdraw: Allied forces are withdrawing

    Delay: Allied forces are delaying where possible.

    Allied most likely course of action: (AMLCOA)

    Allied forces in the city of Yolandi are delaying while the remaining forces are withdrawing to the east.  The forces tasked with the rear guard are pressed on three sides and will not hold much past dawn. 
    At operation start RUC forces have begun withdrawing from Yolandi [03,03] to Rybak [06,03]. Multiple trucks, vehicles and infantrymen have been seen withdrawing.

     

    Friendly Forces (HAS)

    Higher (Higher's Mission):

    The 15th MEU has been tasked with supporting the RUC and intervening to prevent a complete military coup by members of the newly formed NRC.

     

    Adjacent Units:

    Marine units- 2x Spectre teams inserted at 0000, one to the north and one to the south of Yolandi.

    RUC forces- 2 depleted infantry platoons (Defending eastern Yolandi), 1 infantry platoon (defending land bridge (050,027)

       

    Supporting Units:

    None

       

    Attachments/Detachments:

    None

    TASK FORCE ALPHA:
    Rifle Platoon (1x Rifle platoon)
    Weapons Platoon (1x Weapons attachment)
    GATOR
    TITAN
    RECON
    ACE (as determined by HQ)

     

    TASK FORCE BRAVO:
    Rifle Platoon (1x Rifle platoon)
    Weapons Platoon (1x Weapons attachment)
    GATOR
    TITAN
    ACE (as determined by HQ)

     

    TASK FORCE CHARLIE:
    Rifle Platoon (1x Rifle platoon)
    Weapons Platoon (1x Weapons attachment)
    ACE (as determined by HQ)

       

    MISSION:

    Northern Tasking (2 TF's)

    Task Force A

    When: 0500(IGT)

    Who: Task Force x1

    What: amphibious landing, Assault the north east island and take control of Serval and Skelter
    Support Recon in capturing NRC Officer.

    Where: Northeast island

    Why: Open a new front

     

    Task Force B

    When: 0500(IGT)

    Who: Task Force x1

    What: Amphibious landing, Assault and defend bridge

    Where: Northeast island

    Why: prevent enemy reinforcement

     

    Southern Tasking (1 TF)

    Task Force C

    When: 0500(IGT)

    Who: Task Force x1

    What: Heliborne insertion, check enemy advance hold line at bridges.

    Where: Main island east of Yolandi and west of Rybak

    Why: Stop enemy advance

          

    EXECUTION:

    Commander's Intent:

    It is my intent to dispatch 2 task forces to the northern island to open a new front, to capture an enemy officer and to disrupt the enemy plan of conquest.  Further, a third task force will be inserted to stop the enemy thrust into the area of Rybak to allow follow on forces the time needed to land and prepare an offensive operation to retake territory lost by allied forces.

     

    Enemy Key Strength:

    The enemy is currently advancing on all fronts with strong forces moving aggressively to complete objectives.

    Enemy Key Weakness:

    The battle for Yolandi has taken resources from the enemy.  This will slow the enemy advance but is unlikely to stop it.

    Exploitation Plan:

    The enemy has seen nothing but victory so far.  We will hit the enemy in an unexpected area in order to throw their plan into confusion.  The southern task force will use the element of surprise (USMC forces are currently undetected in theater) to hit advancing forces a hard, decisive blow to stop the advance and allow allied forces to regain the initiative.

    Endstate:

    At the completion of this mission, The northern island, bridge and any defensive area west of the bridge will be in friendly hands, with the enemy officer captured.  The southern task force will have stopped the enemy advance.

     

    Scheme of maneuver:

    Task Force A & B -

    Northern task force will embark AAV's and CRRC's at Airfield Corium and move north to the northern island where task force A will assault and capture the island while task force B assaults the bridge and defends the area against enemy reinforcements.
    Note: Titan will be simulated LCAC, Titan crew should board AAV (if room) or land via CRRC. Once landed, Zeus should spawn Titan's tanks. (Ensure to speak with Zeus during load-ins to confirm area of landing and what type of tank to spawn.)

    Force Reconnaissance 3rd team has been tasked with the capture/kill mission of an enemy office in task force A's AO. Task force A primary mission is securing their AO and providing support to Force Reconnaissance as requested.
    This officer may be found either in his home [096,096] or at the military compound [095,092] which are both located in Serval.
     

    Task Force C -

    Southern task force will board transport aircraft at Airfield Corium and make a heliborne insertion into LZ [056,027] to allow movement to defensive positions to stop the enemy advance.

    Force Reconnaissance has set up demolition charges at the bridge [034,017] in an effort to delay enemy movements. These demolition charges are set to go off as task force C arrives on the island. The element of surprise is still intact and the NRC forces won’t be expecting the arrival of USMC forces.

    The task force MUST arrive at the LZ by 0530 local in order to capitalize on the diversion and to establish a defense line against OPFOR advance, otherwise the AO will be overrun with-in the hour.

     

    Fire Support Plan:

    RUC 105mm artillery will be available every twenty (20) minutes to provide x5 HE or smoke.  Contact Zeus to request this support.

     

    Maps and Images;
    AO Overview

    17880585_10155207168149108_4696982509119

    Red line represents threat range of heavy OPFOR AA and AAA that will destroy any ACE aircraft that crosses over.
    Area between Red line and Orange line represents contested airspace.

    17883557_10155207167804108_5763787476540

     

    Task Force 1 & 2
    uRj47SJ.jpg

    Serval

    knywBJu.jpg

       
    Task Force 3

    YNSzAed.jpg

     

    ADMIN AND LOGISTICS:

    Motor Pool - https://docs.google.com/spreadsheets/d/1EtbvVacPyUqR9ArBRqCxIJa5ruhH-fCR5ua8y4-zztI/edit#gid=646443889

    Download the map of Isla Abramia v1.8

    Unit Download

    https://drive.google.com/open?id=0BxslUUKPRn7zV3o2WDNUQXpmWjQ

     

    THE USE OF UNAUTHORIZED ADDONS AND MODS IS STRICTLY PROHIBITED AND PUNISHABLE BY DISCIPLINARY MEASURE.

    Run the required 15th MEU Mods IN THE FOLLOWING ORDER.

    @CBA_A3  (Version 3.2.1)

    @Task_Force_Radio  (Version 1.0 RC)

    @CUP_Terrains_Complete  (Version 1.3.0)

    @RHSAFRF  (Version 4.2.1)

    @RHSUSF  (Version 4.2.1)

    @RHSGREF  (Version 4.2.1)

    @RHSSAF  (Version 4.2.1)

    @15thACE  (Version 3/APR/17)

    @15thMEU  (Version 3/APR/17)

    @15thAmmo  (Version 3/APR/17)

    @abramia (Version 1.8 )

    @15thOPFOR (Version 3/APR/17)

    Any authorized client side mods

     

    Medical plan

    Self-aid, Buddy aid, Corpsman aid

       

    Enemy prisoners of war (EPWs):

    Any unit that captures a prisoner of war will follow all rules of armed conflict and treat the prisoner humanely. Search, silence, segregate, safeguard, and tag all EPWs and bring them to the senior leadership.

     

    END OPERATIONS ORDER

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