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15th MEU (SOC) Official Public Server Information

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15th MEU (SOC) Realism Unit Public Server Information

 

Server Name: 15th MEU (SOC) Official Public Server |RHS| |ACRE| CBA| ACE| CUP|

 

Password: none

 

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This Thread Last Updated: 03JUN18


 

MOD INFORMATION
Primary Mod Source: Steam Workshop

 

Manual Mod Links (in preferred load order):

 

CBA A3

ACE 3

ACE Compat AFRF

ACE Compat USAF

ACE Compat GREF

RHS AFRF

RHS USAF

RHS GREF

RHS SAF

CUP Terrains Core

CUP Terrains Maps

ACRE 2 - Recommended; Required for pilots/crew.

G.O.S Al Rayak [pja310] - Required when this terrain is in use.

Namalsk- Required when this terrain is in use.

FIR AWS

AV-8

 

Client-Side Mods

 

Approved
ACE Chestpack

CH View Distance

Compass and Watch Enlarger
Enhanced Movement

JSRS SOUNDMOD (With Compatibility packs for RHSAFRF, RHSGREF+SAF, RHSUSAF)

ShackTac HUD

ShackTac Nametags

ShackTac Stamina Bar

 

Not Approved
Blastcore A3
Blastecore Tracers A3

Bloodlust (including similar gore mods)

JSRS DRAGON Fyre Eden
MrF Rangefinder MkII
Speed of Sound

 


 

MISSION INFORMATION

 

Color Codes:

Green = Working, minimal bugs
Orange =  Some bugs, still playable
Red = Unavailable DO NOT LOAD

Magenta = Alpha/Beta Release, untested

 

ArmA 3 Public Server Missions:

 

Insurgency
Altis Insurgency
Takistan Insurgency
Chernarus Insurgency
Sahrani Insurgency

Tanoa Insurgency

Malden Insurgency

 

Liberation

Altis Liberation

Takistan Liberation

Chernarus Liberation

Sahrani Liberation

Tanoa Liberation

Al Rayak Liberation

Namalsk Liberation

 


 

TROUBLESHOOTING / BUG REPORTING

 

If you have an armory request (addition of items), please post it in this thread.

When possible, please include the item classname with correct capitalization (e.g. optic_MRCO, NOT optic_mrco).


If you experience an issue or bug on the server, please post it in a reply to this thread using the below format.

Mission Name: 
Bug/Issue/Error:
Severity (Major/Minor):
Suggestions (If any):

 


 

CONDUCT AND GENERAL INFORMATION

Server Rules

  • 1. Friendly fire is prohibited. There is NO exception to this; NO moment when friendly fire is acceptable. Violators shall be banned without warning.
    2. Racism, harrassment, sexist remarks, and general disrespect are prohibited. Violators shall be kicked or banned without warning.
    3. Exploits, unapproved mods, and use of personal arsenal are prohibited. Violators shall be banned.
    4. Misuse of mission interfaces (purchasing, recycling, etc) or negligent actions harming server health are prohibited. Violators shall be warned or kicked.
    5. Game Server Admins(red/silver shield) may initiate a vote and may conduct a mission restart/change if approved by majority vote.
    6. No player other than a 15th MEU RU member may be voted as admin.
    7. 'Kingpin 4' slots are for S-4 staff use only. Unauthorized users shall be kicked.
    8. Any issues with players breaking these rules can be reported to any Silver or Red Shield, or on the 15thmeu.net forums.
    9. Asshattery is Deprecated. Infractions of these rules by 15th MEU members shall be addressed through official disciplinary action.

 

Pilots' Rules

  • 1. All pilots shall be on TS using ACRE. Maintain watch on TAD 80 (SCA Channel 80) when flying.
    2. All aircraft CREW shall be in pilot slots.
    3. This server is not a place for players to learn to fly. Please be thoughtful of others.
    4. Aircraft are NOT personal cars, and shall not be left in the AO while still flight capable.

 

Duty admins are encouraged to conduct periodic mission resets on Liberation missions and #monitor server status to retain server health.

Duty admins can reference this guide for information on processing conduct violators.

 

 

Radio Information

 

PRC-343:  The primary radio for squad level coordination in the 15th MEU is the PRC-343 PRR. This radio operates in the 2.4GHz range using frequency hopping and is extremely secure, but is not capable of cross-talk with VHF/UHF radios like the PRC-152 and 117. The maximum effective range of the PRC-343 is between 500m and 1km depending on terrain line-of-sight. The PRC-343 has 16 blocks of 16 unlabeled channels available.

 

PRC-152:  The primary radio for higher level coordination in the 15th MEU is the PRC-152, which shares the same Software Communications Architecture as the PRC-117, as well as a shared programming personality. The maximume effective range of the PRC-152 is between 5 and 15 km depending on terrain, obstructions, frequency, and atmospheric conditions. Information on the most useful channels programmed in the SCA template is available below. The full list is available here.

Chan Name Purpose
SCA 01 MCALL Hailing/Common
SCA 10 I CO India Company Main (GCE Primary)
SCA 50 ARMOR Armor Coordination
SCA 55 FO 55 Artillery Calls For Fire
SCA 80 TAD 80 Primary Air-to-Ground
SCA 92 CTAF 1 ATC Air Traffic Advisory
SCA 95 AIRSPC Primary Air-to-Air
SCA 99 GUARD UHF Emergency / SAR Channel

 

 

Edited by 1stLt Frable
  • Like 1

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Mission Name: Al Rayak Insurgency V1.2
Bug/Issue/Error: No enemy infantry to be engaged. Only manpads and dshkms in any grids.
Severity (Major/Minor): Major
Suggestions (If any): Tweak it up to get some actual infantry to fight.
Edited by LtCol Saarema
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Apologies for the delayed updates, with my LOA I have been busy but I will be returning shortly and will get all things in order as well as a new map coming soon. 

 

Please make sure your keeping me informed of the issues on the recruit server by posting it here. If you dont see it here already then its safe to assume I have not been notified about it.

  • Like 2

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Mission Name: All I believe
Bug/Issue/Error: Issue/Bug
Severity (Major/Minor): Moderate
Suggestions (If any): On occasion random players will not be able to get into ANY seats within an aircraft forcing them out saying they are not pilots. This is odd as again it will be your passenger and ride in back seats that throw this error. It only happens sometimes but it is an issue.
Mission Name: All
Bug/Issue/Error: Equipment Request
Severity (Major/Minor): Minor
Suggestions (If any): I would like to ask if we could please have the LWH series of helmets added to the box, while I understand they are slowly being phased out it would still be nice to have them for as long as they are in RHS. In addition also seeing we have other helmets and equipment that we don't normally roll with it doesn't seem like an outrageous request to have the LWH helmets for all maps.
Edited by 2ndLt Bates

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Mission Name: Takistan
Bug/Issue/Error: Issue/Bug
Severity (Major/Minor): Major
Suggestions (If any): On Load in a hind spawns and the base comes under full blown attack. Is fun but not the way I think its supposed to work. Possible fix remove spawn for the suronding area, or move base.
 
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Mission Name:all tested
Bug/Issue/Error:Lack of long range radios in arsenal, not sure if this is intended?
Severity (Major/Minor): Moderate
Suggestions (If any): Please add back long range radios unless you have a good reason not to 

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[b]Mission Name:[/b] All
[b]Bug/Issue/Error:[/b] We don't have A-10's
[b]Severity (Major/Minor):[/b] Moderate
[b]Suggestions (If any):[/b]
Edited by Pvt Akif
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2 hours ago, Pvt Akif said:
[b]Mission Name:[/b] All
[b]Bug/Issue/Error:[/b] We don't have A-10's
[b]Severity (Major/Minor):[/b] Moderate
[b]Suggestions (If any):[/b]

 

A previous update broke them quite spectacularly... as in server-completely-dead spectacular.

 

I can't speak for Bayless, but I'm sure he'll add a fixed wing aircraft back in when it's reasonable to do so.

Edited by Cpl H. Taylor

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12 hours ago, Cpl H. Taylor said:

 

A previous update broke them quite spectacularly... as in server-completely-dead spectacular.

 

I can't speak for Bayless, but I'm sure he'll add a fixed wing aircraft back in when it's reasonable to do so.

It has been fixed on update 4.2.2 as far as I know.

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[b]Mission Name:[/b]All maps
[b]Bug/Issue/Error:[/b]No long range radio's in the arsenal boxes.
[b]Severity (Major/Minor):[/b]Moderate
[b]Suggestions (If any):[/b]Add back the long range radio's

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All mission templated updated

- Long Range Radios are back in the box(stop yelling at me)

- A10 added back to all maps(except kunduz which never had one for obvious reasons)

 

 

Apologize for the lack of updated this last month, I have been crazy busy IRL and have not had free time. Updates should be coming back to regular soon.

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[b]Mission Name:[/b] Kunduz, Afghanistan
[b]Bug/Issue/Error:[/b] Game stays on the picture of the map after receiving, it's something messing with kunduz because I can join without kunduz I just wont have the textures.
[b]Severity (Major/Minor):[/b] Major
[b]Suggestions (If any):[/b] none

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On 4/26/2017 at 2:04 AM, Pvt Bliss said:
[b]Mission Name:[/b] Kunduz, Afghanistan
[b]Bug/Issue/Error:[/b] Game stays on the picture of the map after receiving, it's something messing with kunduz because I can join without kunduz I just wont have the textures.
[b]Severity (Major/Minor):[/b] Major
[b]Suggestions (If any):[/b] none

Is this for you or for everyone?

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Not everyone but multiple people.

 

Also I'm not having issues with any other maps.

Edited by Pvt Bliss

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Mission Name: All of them
Bug/Issue/Error: TS information is wrong, specifically the password for Teamspeak.
Severity (Major/Minor): Minor
Suggestions (If any): Change it?

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Mission Name: All of them
Bug/Issue/Error: Javelins don't work
Severity (Major/Minor): Minor
Suggestions (If any): Remove, or fix.

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I will address the armor spawn issue and turn it down so you dont have to encounter a t-72 as infantry.

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the t-72's are fine, its just we like to counter them, a little challenge is good, the 2s25 is a "tank" but with weaker armor. It could be a good substitute for the 72

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Quote

 

Mission Name: 7 - Al Rayak
Al Rayak Insurgency V1.2
Bug/Issue/Error: Grids not spawning enemy infantry when you trigger them as infantry. Helicopers trigger enemy APC vehicles.
Severity (Major/Minor): Minor, but makes the template unplayable
Suggestions (If any): Check grid spawn parameters vs infantry

 

 

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